Title I - CAMPUS: Interactive learning space to develop enterprise culture and professional skills - Interaktives Lernen Raum zur Entwicklung beruflicher Fähigkeiten und Unternehmen Kulturen - Espace interactif d'apprentissage pour développer les compétences professionnelles et des cultures d'entreprise
Project Number 2009-1-IT1-LEO05-00186
Project Type Innovationstransfer
Marketing Text Project aim is adapt, transfer and introduce methodologies and innovative products for the development of enterprise culture and training of young people, adults, workers, enterpreneurs.
This project involves the adaptation and integration of innovative contents and results of two LLP Projects, in public and private vocational training, education and business systems in Italy and in Europe (Portugal , Cyprus, Slovack).
The project calls for an increase in the quality and the attractiveness of European education and training system through the adaptation, transfer and development of innovative contents made by two european projects LLP - Leonardo da Vinc: one who developed the educational model CIE-LI (Competition, Innovation, E-Learning, Internationalization) for the spread of enterprise culture to students of secondary schools and one who developed the educational model and skills INNOVCOM.
Project aim is adapt, transfer and introduce the methodologies and innovative products of INNOVCOM and CIELI, for the development of enterprise culture and training of young people, adults, workers, enterpreneurs. Using innovative contents will be in new areas and towards new target group (compared to previous projects) and it will include the transfer in public and private educational system, like schools, universities, business associations, enterprises.
CIELI methodology and INNOVCOM instruments will be integrated and will be available on an online platform (accessible by Internet) with updated contents and units in E–Learning. The platform will be a Virtual Campus on Second Life, where everyone‘ d enjoy written and audio contents and also meet other users to exchange information on business, for the activation of joint ventures between enterprises (real or simulated), to develop benchmarking activities. Using Second Life as a virtual interface will allow you to use the interaction as a training mode without limits of space and time.
It’ll be increased the possibility of spread in Italy and in every member country, with spillover to other areas. In particular, it looks: contexts of bilingualism in the German language in Italy; EU territories of German mother tongue or influenced by the language and culture Mitteleuropea Europa; European contexts of the Mediterranean and Balkans countries closer to European culture but representative of cultures and economies of the East territories.
It’ll be pursued the objectives of expanding the targets that will access the educational trainings for the development of enterprise culture and professional skills:
students of high school with enterprise simulation;
young adults and workers who want to start their own businesses;
enterpreneurs or workers who want to upgrade their professional skills; educational public and private training that want to develop relations and cooperation with associations category and firms, also with the benchmarking activity.
Nutzung und Verbreitung von Ergebnissen
Erziehung und Unterricht
Information und Kommunikation
Unterlagen für offenen Unterricht
Proceedings for the project monitoring, managing and evaluating
Collecting in a report and sharing the know-how of the Cieli and Innovcom project
Integrating the CIELI methodology and the INNOVCOM instruments in a unique integrated route, enjoyable in e-learning, for the development of enterprise establishing culture and the professional update
Translation of the unique integrating route collecting the Cieli and Innovcom good practices, enjoyable in e-learning
Adaptation of the routes in a joint platform for the endowment- Virtual Campus– in which it is possible to access the instruments as well as actively interact with other Italian and European users
Experimentation and adjustment of the unique integrated route enjoyable through the virtual campus
National seminars for the development of the project results in the areas of reference and the target groups identified
Results of follow up: 2 report with the results of the testing phase in the educational systems involved and the applicability of the products in other contexts of education and training
Realization of activities and seminars for the evaluation and dissemination of the project