Title Introducing Marketing Principles in the Agricultural Sector - FARM INC
Project Number 2013-1-IT1-LEO05-03986
Product R27 Stakeholder information pack - User and Study visits Guide
Title R27 Stakeholder information pack - User and Study visits Guide
Product Type others
The consortium identified two different kind of material considered useful for a better and cmplete exploitation of the training tool. On one side the User Guide that aims to provide both trainers and any other user interested in the use of the Farm inc. material and platform with a set of suggestions on how to make the most of the online interactive tool, in order to accompany trainers and users while using or promoting the online course.
On the other side a Case Studies Guide where users and trainers can find suggestions on how to manage study visits to facilitate experiential learning.
The handbook is devided in three different parts: the first part (Part 1) of the guidelines aims to familiarise the experts with the specific Farm inc. approach, containing information regarding the content of the learning paths designed for the target groups, including objectives, material, methods of distribution and self-evaluation. The second part (Part 2) explains the rationale behind the platform structure and the interactive material to be found therein. The third part (Part 3) gives a brief overview of the content included in each of the Module and Module Unit.
The Study visit guidelines try to give indications on how to best plan experiential education activities, such as farm study visits and, drawing from experiences of other farmers, introduce an “award initiative”, rewarding the innovative agricultural ideas of young farmers as a model of experiential learning.
Target group Consortium, funding agency, VET providers, farmers' associations, professional trainers, teachers, students and any other Farm Inc. paltform user.
Result Handbooks to be used as a guide for orienting users of the platform on how to better appreciate and exploit the potencial of the on-line tool and practice with experiential learning.
Area of application Training courses, Self-learning.